Spell Revisions aims to fix, tweak, and enhance arcane and divine spells in Baldur's Gate II, either the classical or the enhanced editions, including BGT and EET.
The mod comes with documentation that you can find here. Detailed lists of spells can be consulted here.
note(s):
- The spell documentation, both the one shipped with the mod and the one in GitHub, has not been updated to reflect the changes since the 4.18beta. The in-game documentation is of course, fully up dated.
A. Latest release.
Latest release is 4.19rc1.
It is a source release; it just bundles the files in the GitHub repository in an archive. It is slightly more inconvenient for users than the standard release, but it allows for faster and more timely releases.
B. Installation.
Installation is like any other WeiDU mod. Download the release zip file, unzip it with whatever archive unzipper your platform supports into some temporary location, and copy the folder [1^] spell_rev
to your Baldur's Gate install directory. Then do
weinstall spell_rev
and install the components you want.
[1^] for a source release, the top folder is not what one wants, rather it is the spell_rev
subfolder.
C. Mod order.
For general advice on install order, you can consult various submitted mod load orders at Baldur's Gate Install Order List Repository.
SR's main component does wholesale spell replacement, so it should be installed relatively early in the install order, certainly before Tweaks Anthology and SCS. On the other hand the "Update NPC spellbooks" component should be installed after all NPC mods.